Call of Duty: Warzone

Role: UI/UX Design Intern

Tools: Figma, After Effects, Perforce, COD Launcher, Ape

Overview

This past summer, I was a UI/UX Design Intern for Raven Software, as part of the Activision Intern Program. I worked on a new installment of Call of Duty: Warzone that is unfortunately not released yet, so the assets I worked on cannot be revealed at this time.

Goals

My main goals for my time at Raven was to improve my technical skills in creating UI assets, and learn what it's like to work on a large AAA franchise.  

Key Features

Figma Design Library

Icons

Victory/Defeat Animation