The Adventurer's Guild

Role: UI/UX Designer and UI Artist

Tools: Figma, Unity

Overview

The Adventurer's Guild is a game about managing adventurers as a guild master by assigning them to quests. 

Goals

My task was to take previous designs and rearrange things to cater towards the play experience, as well as make respective alterations for changed features. Collaborating with the artists, we also made subtle changes to the general aesthetic to create a greater sense of visual cohesion.

Playtest Research

Key Features

Quest Sheet (Process)

Quest Sheet (Final)

Character Sheet (Process)

Character Sheet (Final)

Display Report (Process)

Display Report (Final)

Active Quests & Quest Log

Active Quests & Quest Log (Final)